Introduction Complex systems are ubiquitous in physics, economics, sociology, biology, computer science, and many other scientific areas. Typically, a complex system is composed of smaller aggregated components, whose interaction and interconnectedness are non-trivial (e.g., interactions can be high-dimensional and non-linear, and/or the connectivity can exhibit non-trivial topological features such as power-law degree distribution, and high clustering … Continue reading
Yesterday I presented my work Migration Study on a Pareto-based Island Model for MOACOs, accepted as full-paper at the Genetic and Evolutionary Computation Conference 2013, held in Amsterdam. The paper abstract is: Pareto-based island model is a multi-colony distribution scheme recently presented for the resolution, by means of ant colony optimization algorithms, of bi-criteria problems. It … Continue reading
Originally posted on OSGiLiath Evolutionary Framework:
This week several members of Geneura group and ANYSELF project are attending to GECCO 2013 conference in Amsterdam. I’ve presented two papers related with OSGiLiath: The first one, entitled Developing Services in a Service Oriented Architecture for Evolutionary Algorithms has been presented inside the EvoSoft workshop. It is a more…
We also have presented another paper related with evolving videogames AI at the IWANN conference: José Carpio, Pablo García-Sánchez, Antonio Miguel Mora, Juan Julián Merelo Guervós, Jesús Caraballo, Fermín Vaz, Carlos Cotta: Evolving the Strategies of Agents for the ANTS Game. IWANN (2) 2013: 324-333 The abstract: This work studies the performance and the results … Continue reading